Let me just say this: this game is kicking my ass and I am loving it. I am being challenged with the puzzles and the exploration and the enemies and this makes me happy.
I love this game's Link and how he's established as a prodigious and obviously gifted young man who kind of has his head in the clouds but can really do great things when it gets down to it. You get a feeling of progression when you watch a kid who used to sleep in late all the time transform into a full-fledged hero who does all kinds of things to fulfill his destiny.
Zelda's also adorable. I don't see how people think she's a bitch. Sure, she's feisty and headstrong, but she doesn't do anything in the game that would warrant bitch status. You also get a really nice feel for how she's coping with her own destiny, and her desire to go back to the way things were with Link and her reluctance to fulfill her destiny. Link kind of exhibits the same reluctance, but he also has a dogged determination to rescue Zelda from... evil. Or something.
And don't believe all the haters, THIS GAME LOOKS AMAZING. I don't think I've been so impressed with graphics in a Zelda game since Wind Waker. Playing through the game, I understand that their graphic choice suited the game perfectly and that it wouldn't be nearly as effective with a more realistic style — which is exactly what I think of Wind Waker's graphics. The slight cartoon edge keeps it going. The world is also fantastically beautiful and vast.
Groose is actually super awesome. I love him. He's hilarious. And while he is egotistical, he raises a lot of good points about Link's lackluster work/practice ethic and how he should receive more recognition for his hard work and determination. It also looks like he'll be helping me fight that really annoying Imprisoned boss, which is duly appreciated because that boss is fucking annoying. More on that later. Impa's pretty cool, too, and she's totally badass enough to block
The bosses haven't been too bad so far. Ghirahim was the hardest, but that fire spider thing and the scorpion-like boss were relatively easy. I hate The Imprisoned, though. God, that boss is so annoying. And I have to fight him like 3 other times, what the hell.
The Beetle is officially one of the coolest items ever. I had my doubts at first, but it controls very well and its usefulness is amazing. In fact, all of the items are useful in their own way. I have yet to encounter an item that's completely useless.
The side quests in this game are hilarious. There's one that involves delivering a love letter, and you can go two ways: actually give it to the person it's supposed to go to, or give the letter to the ghost that haunts the bathroom at night. I highly suggest you make use of the Wii's reset function to view both outcomes, especially the ghost one.
I actually really like Fi. I know she doesn't really have a "personality" but she's so useful. (I dig her character design, too.) Well, I personally like her better than Midna. That's just the utilitarian side of me speaking, though.
That being said, this game has a LOT of things that are ripe for theorizing. The technology of the world is one of the parts that bothers me. How did Hyrule go from being such a technologically advanced land to a more medieval-like country? Granted, in Lanayru Desert, the technologically advanced part has long since been destroyed, but the people of Skyloft still could have brought their technology over into Hyrule. I'll have to articulate upon it more when I'm not totally tired.
I also recently theorized about the creation of the Oocca. The basic argument is that the Skyloftians that elected to stay in the sky at the end became the Ooocca. I don't know how to rationally theorize an evolutionary timeline for this development without some crazy and disturbing ideas, so let's just stick with divine intervention for now. It does make sense, though. Perhaps the islands of the Sky fell toward Hyrule again after the land had mostly been purged of evil. In order to continue living in the sky, the technologically advanced Skyloftians built a flying city and continued to stay true to their original proto-Hyrule culture and language. This would explain the Oocca's strange language that Link can't understand and perhaps why the Oocca can still pick up on the Hyrulean language, as it would logically bear similarities to the original proto-Hyrulean language. This would also explain some of the architecture and the technology, as well as the Oocca's apparent connection to the gods.
The people of Hyrule could have mistaken the migration of the Sky people to the land below as the sky people creating the Hyruleans, over time.
I wonder if TP-era Hyrule is going through a SS-era renaissance. A lot of the names of the provinces correlate to the names of areas in Skyward Sword. Again, something to elaborate on when I'm less tired.
So... yeah. I am loving the game so far and can't wait to get further! But first, birthday presents must be bought and essays must be written.